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Framework - Umod

base.LoadConfig(); config = Config.ReadObject<Configuration>();

Puts("Hello from MyPlugin!");

[Info("MyPlugin", "Author", "1.0.0")] [Description("Does something cool")] class MyPlugin : RustPlugin umod framework

class MyPlugin : RustPlugin

void OnPlayerDeath(BasePlayer player, HitInfo info) if (info?.InitiatorPlayer == null) return; var killer = info.InitiatorPlayer; killer.Heal(10); SendReply(killer, "You healed 10 HP for that kill"); config = Config.ReadObject&lt

SendReply(player, "No permission"); return; Puts("Hello from MyPlugin!")

protected override void LoadConfig()