Framework - Umod
base.LoadConfig(); config = Config.ReadObject<Configuration>();
Puts("Hello from MyPlugin!");
[Info("MyPlugin", "Author", "1.0.0")] [Description("Does something cool")] class MyPlugin : RustPlugin umod framework
class MyPlugin : RustPlugin
void OnPlayerDeath(BasePlayer player, HitInfo info) if (info?.InitiatorPlayer == null) return; var killer = info.InitiatorPlayer; killer.Heal(10); SendReply(killer, "You healed 10 HP for that kill"); config = Config.ReadObject<
SendReply(player, "No permission"); return; Puts("Hello from MyPlugin!")
protected override void LoadConfig()