-- Optimize physics updates game:GetService("PhysicsService").PhysicsUpdateFrequency = 60
local function runTasks() for i, task in ipairs(TaskScheduler) do if tick() - task.lastRun >= task.delay then task.task() task.lastRun = tick() end end end server lagger script roblox
-- Example usage: local function updateServerStats() -- Update server stats here (e.g., player count, game metrics) end server lagger script roblox
-- Server-side script (e.g., ServerScriptService) server lagger script roblox
-- Limit character updates to reduce network traffic local Players = game:GetService("Players") local CharacterUpdateRate = 10 -- Adjust this value to balance performance and responsiveness