Script Shindo Life < FULL MANUAL >

uis.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart frame.Position = UDim2.new(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y) end end)

local statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1, 0, 0, 50) statusLabel.Position = UDim2.new(0, 0, 0, 200) statusLabel.Text = "Status: Idle" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) statusLabel.BackgroundTransparency = 1 statusLabel.Parent = frame script shindo life

local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 30) title.Text = "Shindo Life Script" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.BackgroundTransparency = 1 title.Parent = frame framePos.X.Offset + delta.X

-- Anti-AFK (optional) local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:Connect(function() vu:Button2Down(Vector2.new(0,0), workspace.CurrentCamera.CFrame) task.wait(1) vu:Button2Up(Vector2.new(0,0), workspace.CurrentCamera.CFrame) end) 50) statusLabel.Position = UDim2.new(0

-- GUI Creation local screenGui = Instance.new("ScreenGui") screenGui.Parent = player.PlayerGui