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Png To | Mcpack Converter Verified

converter.py logo.png --mode item --target apple

png_to_mcpack/ ├── converter.py # Main orchestration ├── manifest_builder.py ├── texture_processor.py ├── packager.py # Zips and renames to .mcpack └── cli.py def convert_png_to_mcpack(input_png, target_block="painting", output_name="output.mcpack"): # 1. Validate PNG img = Image.open(input_png) if not is_power_of_two(img.width) or not is_power_of_two(img.height): img = img.resize(next_power_of_two(img.width), next_power_of_two(img.height)) # 2. Create temp directory temp_dir = create_temp_dir("mcpack_build") textures_dir = os.path.join(temp_dir, "textures") if target_block == "painting": target_dir = os.path.join(textures_dir, "painting") os.makedirs(target_dir) img.save(os.path.join(target_dir, "kz.png")) # replace Aztec painting else: target_dir = os.path.join(textures_dir, "blocks") os.makedirs(target_dir) img.save(os.path.join(target_dir, f"target_block.png")) png to mcpack converter

# 3. Generate manifest manifest = create_manifest(input_png, target_block) with open(os.path.join(temp_dir, "manifest.json"), "w") as f: json.dump(manifest, f) converter