Normality Plugin After Effects Link
Enter .
Apply Effect > RG Normality > Normality Light to a new adjustment layer. Set the "Normal Map Source" to the layer with Normality on it. Now, drag around the virtual light in the effect controls. normality plugin after effects
We’ve all been there. You spend hours creating a sleek, 3D extruded logo in After Effects using the built-in Cinema 4D renderer . It looks fantastic in the viewport—deep shadows, shiny bevels, metallic reflections. Now, drag around the virtual light in the effect controls
4.8/5 Best for: Motion designers who hate waiting for 3D software to render. Worst for: Anyone who hasn't updated After Effects since 2018 (Requires AE CC 2019+). Have you used Normality to save a problematic 3D shot? Let us know in the comments below. It looks fantastic in the viewport—deep shadows, shiny
Go to Effect > RG Normality > Normality . Hit "Generate." It will analyze your layer and spit out a psychedelic-looking red, green, and blue image. That is your normal map.
A "Normal Map" is a specific type of image where red, green, and blue channels tell a 3D program (or a lighting plugin) exactly which direction each pixel on your shape is facing.
Suddenly, the illusion shatters. The sides of your text look like flat, warping cardboard. Why? Because native After Effects shapes don't actually understand true 3D surface normals. They guess.
