Game: Github.io

<script> (function(){ // ------ FEATURE: dynamic game on github.io canvas ------ const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); const scoreSpan = document.getElementById('scoreDisplay'); const highBadge = document.getElementById('highScoreBadge');

.canvas-panel { flex: 2; min-width: 280px; background: #070c17; border-radius: 1.5rem; padding: 1rem; box-shadow: 0 10px 20px rgba(0, 0, 0, 0.4); } game github.io

@media (max-width: 760px) { body { padding: 0.8rem; } .feature-header { flex-direction: column; gap: 12px; } .game-arena { flex-direction: column; } } </style> </head> <body> <div class="game-feature"> <div class="feature-header"> <div class="title-section"> <h1>🎮 GAME.GITHUB.IO</h1> <p><span>⚡ live arcade · open source · web powered</span></p> </div> <div class="github-badge"> github.com/yourstudio/gamehub </div> </div> const ctx = canvas.getContext('2d')

// dimensions let width = 800; let height = 450; canvas.width = width; canvas.height = height; const scoreSpan = document.getElementById('scoreDisplay')

.primary-btn { background: #2b4b9e; border-bottom-color: #6ea4ff; box-shadow: 0 4px 12px #1e3a8a55; }

.title-section p { color: #8a9bcd; font-size: 0.85rem; margin-top: 0.25rem; display: flex; align-items: center; gap: 0.5rem; }