Build Royale Unblocked -
canvas.addEventListener('click', (e) => if (!gameRunning) return; // Shoot bullet towards mouse const angle = Math.atan2(mouseY - player.y, mouseX - player.x); bullets.push( x: player.x, y: player.y, vx: Math.cos(angle) * 8, vy: Math.sin(angle) * 8, radius: 5, life: true ); );
* margin: 0; padding: 0; box-sizing: border-box; user-select: none; build royale unblocked
// Boundary for bots bot.x = Math.min(Math.max(bot.x, bot.size/2), canvas.width - bot.size/2); bot.y = Math.min(Math.max(bot.y, bot.size/2), canvas.height - bot.size/2); canvas
function draw() ctx.clearRect(0, 0, canvas.width, canvas.height); if (!gameRunning) return
// Spawn bots at random positions not overlapping player for (let i = 0; i < BOT_COUNT; i++) let bot = x: Math.random() * (canvas.width - 30) + 15, y: Math.random() * (canvas.height - 30) + 15, size: 20, health: 50, speed: 1.5 ; bots.push(bot);